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Author Topic: Channels with Missing Tab, Enter and Escape Functionality  (Read 753 times)
December 08, 2006, 02:27:57 am
As you know, some commonly used channel dialogs are missing Tab, Enter and Escape keyboard control. This thread should be used to highlight any channels that are missing this functionality. I'll start the ball rolling with:

1. Value Vector
2. Value

Please add to the bug tracker.
December 08, 2006, 02:27:57 am
I suppose there were other more important fixes to attend to in 3.6. Please could these be addressed in a point release.
June 02, 2007, 12:49:21 am
This is still a problem in 3.6.6.  It's pretty annoying that I have to click each field instead of just hitting tab.  And enter not counting as "OK" is kinda silly.  I only see this functionality being not needed in the lua and hlsl windows(for inster and line break).  All others need it.


Is this in the bugtracker yet?
June 02, 2007, 08:17:17 pm
its in the bugtracker
but will be a 4.x thing
June 04, 2007, 11:17:35 am
its in the bugtracker
but will be a 4.x thing

so long  Huh?
its simple http://support.microsoft.com/kb/233263 , recompile dialogz only and share it...
March 05, 2008, 08:46:01 pm
This is still an issue in quest3D 4, maybe this can be fixed in 4.0.1?
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